Hunter abilities

Browse abilities, levels and rank details from the current reference snapshot.

57 entries

57 entries · open a row for details

Hunter

The hunter takes on the aspect of the viper, causing your ranged and melee auto attacks to regenerate mana but reducing your total damage done by 10%. In addition, you gain 10% of maximum mana every 3 sec. Mana gained is based on the speed of your weapon. Only one Aspect can be active at a time.

Rank 1 · Level 1
Instant — The hunter takes on the aspect of the viper, causing your ranged and melee auto attacks to regenerate mana but reducing your total damage done by 10%. In addition, you gain 10% of maximum mana every 3 sec. Mana gained is based on the speed of your weapon. Only one Aspect can be active at a time.
Hunter

The hunter takes on the aspects of a monkey, increasing chance to dodge by 8%. Only one Aspect can be active at a time.

Rank 1 · Level 4
20 Mana · 100 yd range · Instant — The hunter takes on the aspects of a monkey, increasing chance to dodge by 8%. Only one Aspect can be active at a time.
Hunter

The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 20. Only one Aspect can be active at a time.

Rank Rank 1 · Level 10
20 Mana · Instant — The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 20. Only one Aspect can be active at a time.
Rank Rank 2 · Level 18
35 Mana · Instant — The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 35. Only one Aspect can be active at a time.
Rank Rank 3 · Level 28
50 Mana · Instant — The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 50. Only one Aspect can be active at a time.
Rank Rank 4 · Level 38
70 Mana · Instant — The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 70. Only one Aspect can be active at a time.
Rank Rank 5 · Level 48
90 Mana · Instant — The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 90. Only one Aspect can be active at a time.
Rank Rank 6 · Level 58
110 Mana · Instant — The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 55. Only one Aspect can be active at a time.
Rank Rank 7 · Level 60
120 Mana · Instant — The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 120. Only one Aspect can be active at a time.
Hunter

Summons your pet to you.

Rank 1 · Level 10
Instant — Summons your pet to you.
Hunter

Dismiss your pet. Dismissing your pet will reduce its happiness by 50.

Rank 1 · Level 10
10 yd range · 5 sec cast — Dismiss your pet. Dismissing your pet will reduce its happiness by 50.
Hunter

Feed your pet the selected item. Feeding your pet increases happiness. Using food close to the pet's level will have a better result.

Rank 1 · Level 10
10 yd range · Instant — Feed your pet the selected item. Feeding your pet increases happiness. Using food close to the pet's level will have a better result.
Hunter

Revive your pet, returning it to life with 15% of its health.

Rank 1 · Level 10
100% of base mana · 10 sec cast — Revive your pet, returning it to life with 15% of its health.
Hunter

Begins taming a beast to be your companion. Your armor is reduced by 100% while you focus on taming the beast for 20 sec. If you lose the beast's attention for any reason, the taming process will fail. Once tamed, the beast will be very unhappy and disloyal. Try feeding the pet immediately to make it happy.

Rank 1 · Level 10
60% of base mana · 30 yd range · Instant — Begins taming a beast to be your companion. Your armor is reduced by 100% while you focus on taming the beast for 20 sec. If you lose the beast's attention for any reason, the taming process will fail. Once tamed, the beast will be very unhappy and disloyal. Try feeding the pet immediately to make it happy.
Hunter

Heals your pet 20 health every second while you focus. Lasts 5 sec.

Rank Rank 1 · Level 12
50 Mana · 20 yd range · Instant — Heals your pet 20 health every second while you focus. Lasts 5 sec.
Rank Rank 2 · Level 20
90 Mana · 20 yd range · Instant — Heals your pet 38 health every second while you focus. Lasts 5 sec.
Rank Rank 3 · Level 28
155 Mana · 20 yd range · Instant — Heals your pet 68 health every second while you focus. Lasts 5 sec.
Rank Rank 4 · Level 36
225 Mana · 20 yd range · Instant — Heals your pet 103 health every second while you focus. Lasts 5 sec.
Rank Rank 5 · Level 44
300 Mana · 20 yd range · Instant — Heals your pet 142 health every second while you focus. Lasts 5 sec.
Rank Rank 6 · Level 52
385 Mana · 20 yd range · Instant — Heals your pet 189 health every second while you focus. Lasts 5 sec.
Rank Rank 7 · Level 60
480 Mana · 20 yd range · Instant — Heals your pet 245 health every second while you focus. Lasts 5 sec.
Hunter

Zooms in the hunter's vision. Only usable outdoors. Lasts 1 min.

Rank 1 · Level 14
25 Mana · Instant — Zooms in the hunter's vision. Only usable outdoors. Lasts 1 min.
Hunter

Take direct control of your pet and see through its eyes for 2 min.

Rank 1 · Level 14
20 Mana · 2 sec cast — Take direct control of your pet and see through its eyes for 2 min.
Hunter

Scares a beast, causing it to run in fear for up to 10 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.

Rank Rank 1 · Level 14
35 Mana · 10 yd range · 1.5 sec cast · 30 sec cooldown — Scares a beast, causing it to run in fear for up to 10 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.
Rank Rank 2 · Level 30
50 Mana · 10 yd range · 1.5 sec cast · 30 sec cooldown — Scares a beast, causing it to run in fear for up to 15 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.
Rank Rank 3 · Level 46
75 Mana · 10 yd range · 1.5 sec cast · 30 sec cooldown — Scares a beast, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.
Hunter

The hunter takes on the aspects of a cheetah, increasing movement speed by 30%. If the hunter takes damage, he will be dazed for 4 sec. Only one Aspect can be active at a time.

Rank 1 · Level 20
40 Mana · Instant — The hunter takes on the aspects of a cheetah, increasing movement speed by 30%. If the hunter takes damage, he will be dazed for 4 sec. Only one Aspect can be active at a time.
Hunter

Gather information about the target beast. The tooltip will display damage, health, armor, any special resistances, and diet.

Rank 1 · Level 24
40 Mana · 40 yd range · Instant — Gather information about the target beast. The tooltip will display damage, health, armor, any special resistances, and diet.
Hunter

The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 50. Only one Aspect can be active at a time.

Rank Rank 1 · Level 30
50 Mana · Instant — The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 50. Only one Aspect can be active at a time.
Rank Rank 2 · Level 40
70 Mana · Instant — The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 70. Only one Aspect can be active at a time.
Rank Rank 3 · Level 50
90 Mana · Instant — The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 90. Only one Aspect can be active at a time.
Rank Rank 4 · Level 60
110 Mana · Instant — The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 110. Only one Aspect can be active at a time.
Hunter

Command a hawk to dive-bomb your targeted enemy, dealing (47 + 5% of Ranged Attack Power) Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.

Rank Rank 2 · Level 36
105 Mana · 35 yd range · Instant · 6 sec cooldown — Command a hawk to dive-bomb your targeted enemy, dealing (47 + 5% of Ranged Attack Power) Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
Rank Rank 3 · Level 48
135 Mana · 35 yd range · Instant · 6 sec cooldown — Command a hawk to dive-bomb your targeted enemy, dealing (85 + 5% of Ranged Attack Power) Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
Rank Rank 4 · Level 60
190 Mana · 35 yd range · Instant · 6 sec cooldown — Command a hawk to dive-bomb your targeted enemy, dealing (108 + 5% of Ranged Attack Power) Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
Hunter

The hunter and group members within 30 yards take on the aspects of a pack of cheetahs, increasing movement speed by 30%. If a pack member takes damage, they will be dazed for 4 sec. Only one Aspect can be active at a time.

Rank 1 · Level 40
100 Mana · Instant — The hunter and group members within 30 yards take on the aspects of a pack of cheetahs, increasing movement speed by 30%. If a pack member takes damage, they will be dazed for 4 sec. Only one Aspect can be active at a time.
Hunter

The hunter and all party and raid members within 30 yards take on the aspect of the wild, increasing Nature resistance by 45. Only one Aspect can be active at a time.

Rank Rank 1 · Level 46
90 Mana · Instant — The hunter and all party and raid members within 30 yards take on the aspect of the wild, increasing Nature resistance by 45. Only one Aspect can be active at a time.
Rank Rank 2 · Level 56
115 Mana · Instant — The hunter and all party and raid members within 30 yards take on the aspect of the wild, increasing Nature resistance by 60. Only one Aspect can be active at a time.
Hunter

The hunter takes on the aspects of a Falcon, increasing melee and ranged Attack Power by the same amount as their highest rank of Aspect of the Hawk. While Aspect of the Falcon is active, the Improved Aspect of the Hawk talent can now proc from and benefit melee attacks. Only one Aspect can be active at a time.

Rank 1 · Level 60
120 Mana · Instant — The hunter takes on the aspects of a Falcon, increasing melee and ranged Attack Power by the same amount as their highest rank of Aspect of the Hawk. While Aspect of the Falcon is active, the Improved Aspect of the Hawk talent can now proc from and benefit melee attacks. Only one Aspect can be active at a time.
Hunter

Attempts to remove 1 Frenzy effect from an enemy creature.

Rank 1 · Level 60
270 Mana · 35 yd range · Instant · 20 sec cooldown — Attempts to remove 1 Frenzy effect from an enemy creature.
Hunter

The hunter invokes the heart of a lion, increasing total stats by 10% and Attack Power by 280 for all nearby allies, and increasing total stats for the Hunter by an additional 10%.

Rank 1 · Level 1
8% of base mana · Instant — The hunter invokes the heart of a lion, increasing total stats by 10% and Attack Power by 280 for all nearby allies, and increasing total stats for the Hunter by an additional 10%.
Hunter

A strong attack that deals melee weapon damage plus 5.

Rank Rank 1 · Level 1
10 Mana · Melee Range · Instant · 6 sec cooldown — A strong attack that deals melee weapon damage plus 5.
Rank Rank 2 · Level 8
25 Mana · Melee Range · Instant · 6 sec cooldown — A strong attack that deals melee weapon damage plus 11.
Rank Rank 3 · Level 16
35 Mana · Melee Range · Instant · 6 sec cooldown — A strong attack that deals melee weapon damage plus 21.
Rank Rank 4 · Level 24
45 Mana · Melee Range · Instant · 6 sec cooldown — A strong attack that deals melee weapon damage plus 30.
Rank Rank 5 · Level 32
55 Mana · Melee Range · Instant · 6 sec cooldown — A strong attack that deals melee weapon damage plus 35.
Rank Rank 6 · Level 40
70 Mana · Melee Range · Instant · 6 sec cooldown — A strong attack that deals melee weapon damage plus 40.
Rank Rank 7 · Level 48
85 Mana · Melee Range · Instant · 6 sec cooldown — A strong attack that deals melee weapon damage plus 55.
Rank Rank 8 · Level 56
100 Mana · Melee Range · Instant · 6 sec cooldown — A strong attack that deals melee weapon damage plus 70.
Hunter

Shows the location of all nearby beasts on the minimap. Only one form of tracking can be active at a time.

Rank 1 · Level 1
Instant — Shows the location of all nearby beasts on the minimap. Only one form of tracking can be active at a time.
Hunter

Shows the location of all nearby humanoids on the minimap. Only one form of tracking can be active at a time.

Rank 1 · Level 10
Instant — Shows the location of all nearby humanoids on the minimap. Only one form of tracking can be active at a time.
Hunter

Inflicts 5 damage and reduces the enemy target's movement speed by 50% for 10 sec.

Rank Rank 1 · Level 12
40 Mana · Melee Range · Instant — Inflicts 5 damage and reduces the enemy target's movement speed by 50% for 10 sec.
Rank Rank 2 · Level 38
60 Mana · Melee Range · Instant — Inflicts 25 damage and reduces the enemy target's movement speed by 55% for 10 sec.
Rank Rank 3 · Level 60
80 Mana · Melee Range · Instant — Inflicts 50 damage and reduces the enemy target's movement speed by 60% for 10 sec.
Hunter

Place a Fire trap that will burn the first enemy to approach for 105 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.

Rank Rank 1 · Level 16
50 Mana · Instant · 30 sec cooldown — Place a Fire trap that will burn the first enemy to approach for 105 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
Rank Rank 2 · Level 26
90 Mana · Instant · 30 sec cooldown — Place a Fire trap that will burn the first enemy to approach for 215 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
Rank Rank 3 · Level 36
135 Mana · Instant · 30 sec cooldown — Place a Fire trap that will burn the first enemy to approach for 340 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
Rank Rank 4 · Level 46
190 Mana · Instant · 30 sec cooldown — Place a Fire trap that will burn the first enemy to approach for 510 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
Rank Rank 5 · Level 56
245 Mana · Instant · 30 sec cooldown — Place a Fire trap that will burn the first enemy to approach for 690 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
Hunter

Counterattack the enemy for melee weapon damage plus 15. Can only be performed after you dodge.

Rank Rank 1 · Level 16
30 Mana · Melee Range · Instant · 5 sec cooldown — Counterattack the enemy for melee weapon damage plus 15. Can only be performed after you dodge.
Rank Rank 2 · Level 30
40 Mana · Melee Range · Instant · 5 sec cooldown — Counterattack the enemy for melee weapon damage plus 22. Can only be performed after you dodge.
Rank Rank 3 · Level 44
50 Mana · Melee Range · Instant · 5 sec cooldown — Counterattack the enemy for melee weapon damage plus 37. Can only be performed after you dodge.
Rank Rank 4 · Level 58
65 Mana · Melee Range · Instant · 5 sec cooldown — Counterattack the enemy for melee weapon damage plus 57. Can only be performed after you dodge.
Hunter

Shows the location of all nearby undead on the minimap. Only one form of tracking can be active at a time.

Rank 1 · Level 18
Instant — Shows the location of all nearby undead on the minimap. Only one form of tracking can be active at a time.
Hunter

Attempts to disengage from the target by reducing threat. Disables auto-attack.

Rank Rank 1 · Level 20
50 Mana · Melee Range · Instant · 5 sec cooldown — Attempts to disengage from the target by reducing threat. Disables auto-attack.
Rank Rank 2 · Level 34
100 Mana · Melee Range · Instant · 5 sec cooldown — Attempts to disengage from the target by reducing threat. More effective than Disengage (Rank 1). Disables auto-attack.
Rank Rank 3 · Level 48
150 Mana · Melee Range · Instant · 5 sec cooldown — Attempts to disengage from the target by reducing threat. More effective than Disengage (Rank 2). Disables auto-attack.
Hunter

Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 10 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.

Rank Rank 1 · Level 20
50 Mana · Instant · 30 sec cooldown — Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 10 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.
Rank Rank 2 · Level 40
75 Mana · Instant · 30 sec cooldown — Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 15 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.
Rank Rank 3 · Level 60
100 Mana · Instant · 30 sec cooldown — Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.
Hunter

Increases stealth detection and shows hidden units within detection range on the minimap. Only one form of tracking can be active at a time.

Rank 1 · Level 24
Instant — Increases stealth detection and shows hidden units within detection range on the minimap. Only one form of tracking can be active at a time.
Hunter

Shows the location of all nearby elementals on the minimap. Only one form of tracking can be active at a time.

Rank 1 · Level 26
Instant — Shows the location of all nearby elementals on the minimap. Only one form of tracking can be active at a time.
Hunter

Place a Frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 60% while in the area of effect. Trap will exist for 1 min. Only one Frost trap can be active at a time.

Rank 1 · Level 28
60 Mana · Instant · 30 sec cooldown — Place a Frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 60% while in the area of effect. Trap will exist for 1 min. Only one Frost trap can be active at a time.
Hunter

A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 40 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.

Rank Rank 2 · Level 30
45 Mana · Melee Range · Instant · 5 sec cooldown — A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 40 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Rank Rank 3 · Level 42
65 Mana · Melee Range · Instant · 5 sec cooldown — A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 70 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Rank Rank 4 · Level 54
85 Mana · Melee Range · Instant · 5 sec cooldown — A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 110 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Hunter

Feign death which may trick enemies into ignoring you. Lasts 6 min. If not cancelled, after 6 min you will actually die.

Rank 1 · Level 30
80 Mana · Instant · 30 sec cooldown — Feign death which may trick enemies into ignoring you. Lasts 6 min. If not cancelled, after 6 min you will actually die.
Hunter

Wounds the target causing them to bleed for 147 damage over 21 sec.

Rank Rank 1 · Level 30
40 Mana · Melee Range · Instant — Wounds the target causing them to bleed for 147 damage over 21 sec.
Rank Rank 2 · Level 40
65 Mana · Melee Range · Instant — Wounds the target causing them to bleed for 231 damage over 21 sec.
Rank Rank 3 · Level 50
80 Mana · Melee Range · Instant — Wounds the target causing them to bleed for 322 damage over 21 sec.
Rank Rank 4 · Level 60
95 Mana · Melee Range · Instant — Wounds the target causing them to bleed for 406 damage over 21 sec.
Hunter

Shows the location of all nearby demons on the minimap. Only one form of tracking can be active at a time.

Rank 1 · Level 32
Instant — Shows the location of all nearby demons on the minimap. Only one form of tracking can be active at a time.
Hunter

Place a Fire trap that explodes when an enemy approaches, causing 104 to 135 Fire damage and 150 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.

Rank Rank 1 · Level 34
275 Mana · Instant · 30 sec cooldown — Place a Fire trap that explodes when an enemy approaches, causing 104 to 135 Fire damage and 150 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.
Rank Rank 2 · Level 44
395 Mana · Instant · 30 sec cooldown — Place a Fire trap that explodes when an enemy approaches, causing 144 to 194 Fire damage and 240 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.
Rank Rank 3 · Level 54
520 Mana · Instant · 30 sec cooldown — Place a Fire trap that explodes when an enemy approaches, causing 207 to 265 Fire damage and 330 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.
Hunter

Shows the location of all nearby giants on the minimap. Only one form of tracking can be active at a time.

Rank 1 · Level 40
Instant — Shows the location of all nearby giants on the minimap. Only one form of tracking can be active at a time.
Hunter

Shows the location of all nearby dragonkin on the minimap. Only one form of tracking can be active at a time.

Rank 1 · Level 50
Instant — Shows the location of all nearby dragonkin on the minimap. Only one form of tracking can be active at a time.
Hunter

A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 420 Nature damage over 12 sec. Only usable out of combat. Only one Sting per Hunter can be active on the target at a time.

Rank Rank 2 · Level 50
155 Mana · 35 yd range · Instant · 2 min cooldown — A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 420 Nature damage over 12 sec. Only usable out of combat. Only one Sting per Hunter can be active on the target at a time.
Rank Rank 3 · Level 60
205 Mana · 35 yd range · Instant · 2 min cooldown — A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 600 Nature damage over 12 sec. Only usable out of combat. Only one Sting per Hunter can be active on the target at a time.
Hunter

Automatically shoots the target until cancelled.

Rank 1 · Level 1
35 yd range · Instant — Automatically shoots the target until cancelled.
Hunter

Stings the target, causing 10 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.

Rank Rank 1 · Level 4
15 Mana · 35 yd range · Instant — Stings the target, causing 10 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Rank Rank 2 · Level 10
30 Mana · 35 yd range · Instant — Stings the target, causing 30 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Rank Rank 3 · Level 18
50 Mana · 35 yd range · Instant — Stings the target, causing 60 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Rank Rank 4 · Level 26
80 Mana · 35 yd range · Instant — Stings the target, causing 110 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Rank Rank 5 · Level 34
115 Mana · 35 yd range · Instant — Stings the target, causing 170 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Rank Rank 6 · Level 42
150 Mana · 35 yd range · Instant — Stings the target, causing 240 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Rank Rank 7 · Level 50
190 Mana · 35 yd range · Instant — Stings the target, causing 320 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Rank Rank 8 · Level 58
230 Mana · 35 yd range · Instant — Stings the target, causing 415 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Rank Rank 9 · Level 60
250 Mana · 35 yd range · Instant — Stings the target, causing 555 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Hunter

An instant shot that causes 20 Arcane damage.

Rank Rank 1 · Level 6
25 Mana · 35 yd range · Instant · 6 sec cooldown — An instant shot that causes 20 Arcane damage.
Rank Rank 2 · Level 12
35 Mana · 35 yd range · Instant · 6 sec cooldown — An instant shot that causes 26 Arcane damage.
Rank Rank 3 · Level 20
50 Mana · 35 yd range · Instant · 6 sec cooldown — An instant shot that causes 39 Arcane damage.
Rank Rank 4 · Level 28
80 Mana · 35 yd range · Instant · 6 sec cooldown — An instant shot that causes 65 Arcane damage.
Rank Rank 5 · Level 36
105 Mana · 35 yd range · Instant · 6 sec cooldown — An instant shot that causes 94 Arcane damage.
Rank Rank 6 · Level 44
135 Mana · 35 yd range · Instant · 6 sec cooldown — An instant shot that causes 134 Arcane damage.
Rank Rank 7 · Level 52
160 Mana · 35 yd range · Instant · 6 sec cooldown — An instant shot that causes 170 Arcane damage.
Rank Rank 8 · Level 60
190 Mana · 35 yd range · Instant · 6 sec cooldown — An instant shot that causes 217 Arcane damage.
Hunter

Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 26. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.

Rank Rank 1 · Level 6
15 Mana · 100 yd range · Instant — Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 26. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
Rank Rank 2 · Level 22
30 Mana · 100 yd range · Instant — Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 59. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
Rank Rank 3 · Level 40
45 Mana · 100 yd range · Instant — Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 98. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
Rank Rank 4 · Level 58
60 Mana · 100 yd range · Instant — Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 71. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
Hunter

Dazes the target, slowing movement speed by 50% for 4 sec.

Rank 1 · Level 8
8% of base mana · 35 yd range · Instant · 12 sec cooldown — Dazes the target, slowing movement speed by 50% for 4 sec.
Hunter

Distract the target, causing threat.

Rank Rank 1 · Level 12
20 Mana · 35 yd range · Instant · 8 sec cooldown — Distract the target, causing threat.
Rank Rank 2 · Level 20
30 Mana · 35 yd range · Instant · 8 sec cooldown — Distract the target, causing threat. More effective than Distracting Shot (Rank 1).
Rank Rank 3 · Level 30
50 Mana · 35 yd range · Instant · 8 sec cooldown — Distract the target, causing threat. More effective than Distracting Shot (Rank 2).
Rank Rank 4 · Level 40
70 Mana · 35 yd range · Instant · 8 sec cooldown — Distract the target, causing threat. More effective than Distracting Shot (Rank 3).
Rank Rank 5 · Level 50
90 Mana · 35 yd range · Instant · 8 sec cooldown — Distract the target, causing threat. More effective than Distracting Shot (Rank 4).
Rank Rank 6 · Level 60
110 Mana · 35 yd range · Instant · 8 sec cooldown — Distract the target, causing threat. More effective than Distracting Shot (Rank 5).
Hunter

Fires several missiles, hitting 3 targets. Multi-Shot shares its cooldown with Aimed Shot.

Rank 1 · Level 18
13.9% of base mana · 35 yd range · 0.5 sec cast · 6 sec cooldown — Fires several missiles, hitting 3 targets. Multi-Shot shares its cooldown with Aimed Shot.
Hunter

Stings the target, reducing the target's chance to hit with attacks by 2% for 20 sec. Only one Sting per Hunter can be active on any one target.

Rank 1 · Level 22
9% of base mana · 35 yd range · Instant — Stings the target, reducing the target's chance to hit with attacks by 2% for 20 sec. Only one Sting per Hunter can be active on any one target.
Hunter

Increases ranged and melee attack speed by 40% for 15 sec.

Rank 1 · Level 26
100 Mana · Instant · 5 min cooldown — Increases ranged and melee attack speed by 40% for 15 sec.
Hunter

An aimed shot that increases ranged damage by 34. Aimed Shot shares its cooldown with Multi-Shot.

Rank Rank 2 · Level 28
115 Mana · 35 yd range · 2 sec cast · 6 sec cooldown — An aimed shot that increases ranged damage by 34. Aimed Shot shares its cooldown with Multi-Shot.
Rank Rank 3 · Level 36
160 Mana · 35 yd range · 2 sec cast · 6 sec cooldown — An aimed shot that increases ranged damage by 55. Aimed Shot shares its cooldown with Multi-Shot.
Rank Rank 4 · Level 44
210 Mana · 35 yd range · 2 sec cast · 6 sec cooldown — An aimed shot that increases ranged damage by 89. Aimed Shot shares its cooldown with Multi-Shot.
Rank Rank 5 · Level 52
260 Mana · 35 yd range · 2 sec cast · 6 sec cooldown — An aimed shot that increases ranged damage by 125. Aimed Shot shares its cooldown with Multi-Shot.
Rank Rank 6 · Level 60
310 Mana · 35 yd range · 2 sec cast · 6 sec cooldown — An aimed shot that increases ranged damage by 166. Aimed Shot shares its cooldown with Multi-Shot.
Hunter

Exposes all hidden and invisible enemies within 10 yards of the targeted area, and staves off magical darkness for 30 sec.

Rank 1 · Level 32
50 Mana · 30 yd range · Instant · 30 sec cooldown — Exposes all hidden and invisible enemies within 10 yards of the targeted area, and staves off magical darkness for 30 sec.
Hunter

Exposes all hidden and invisible enemies within 10 yards of the targeted area for 30 sec.

Rank 1 · Level 32
50 Mana · 30 yd range · Instant · 15 sec cooldown — Exposes all hidden and invisible enemies within 10 yards of the targeted area for 30 sec.
Hunter

Increases the Ranged Attack Power of party members within 45 yards by 40. Lasts 30 min.

Rank Rank 2 · Level 32
245 Mana · Instant — Increases the Ranged Attack Power of party members within 45 yards by 40. Lasts 30 min.
Rank Rank 4 · Level 50
425 Mana · Instant — Increases the Ranged Attack Power of party members within 45 yards by 75. Lasts 30 min.
Rank Rank 5 · Level 60
525 Mana · Instant — Increases the Ranged Attack Power of party members within 45 yards by 50. Lasts 30 min.
Hunter

Stings the target, draining 616 mana over 8 sec. Only one Sting per Hunter can be active on any one target.

Rank Rank 1 · Level 36
135 Mana · 35 yd range · Instant · 15 sec cooldown — Stings the target, draining 616 mana over 8 sec. Only one Sting per Hunter can be active on any one target.
Rank Rank 2 · Level 46
175 Mana · 35 yd range · Instant · 15 sec cooldown — Stings the target, draining 848 mana over 8 sec. Only one Sting per Hunter can be active on any one target.
Rank Rank 3 · Level 56
215 Mana · 35 yd range · Instant · 15 sec cooldown — Stings the target, draining 1108 mana over 8 sec. Only one Sting per Hunter can be active on any one target.
Hunter

Continuously fires a volley of ammo at the target area, causing 70 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec.

Rank Rank 1 · Level 40
350 Mana · 35 yd range · Instant — Continuously fires a volley of ammo at the target area, causing 70 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec.
Rank Rank 2 · Level 50
420 Mana · 35 yd range · Instant — Continuously fires a volley of ammo at the target area, causing 91 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec.
Rank Rank 3 · Level 58
490 Mana · 35 yd range · Instant — Continuously fires a volley of ammo at the target area, causing 112 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec.
Hunter

A steady snipe that increases ranged damage by 225.

Rank Rank 2 · Level 48
365 Mana · 35 yd range · 4 sec cast · 15 sec cooldown — A steady snipe that increases ranged damage by 225.
Rank Rank 3 · Level 58
365 Mana · 35 yd range · 4 sec cast · 15 sec cooldown — A steady snipe that increases ranged damage by 295.
Reference snapshot · build 1.60.1.70124 · Section source ↗ · Coverage & limitations